After forty-five hours, a few smiles, and an frown or two, we walked away Star Ocean: The Divine Force with one shoulder. It’s a mid-level Japanese role-playing game that never, ever threatens to be promoted to top-tier status and sinks so low that it’s sandwiched in the middle. Hyperdimension Neptunia And Unlimited Saga, Mid-table mediocre. JRPG’s Crystal Palace.
Given the turbulent history of the Star Ocean series, the mere recovery of The Divine Force is perhaps a step in the right direction. And while this game won’t make our best list of 2022, unless we’re doing 100 games this year, here are some improvements made, and some systems put in, that means it’ll be the next Star Ocean game. What can be imagined can actually be good. It can be great too.
But we are here and now. The year of our Lord 2022 and we have one thing to do. We’ve crammed over forty hours of this game in five days and now here we are: yes, that’s fine. What is there to say? There is no interesting talking point or scathing criticism that we can make. No joke. Not a good joke anyway. If it was really bad then at least we could have made a lewd comment but as it is we can just shrug and move on with it.
Star Ocean: The Divine Force allows you to choose one of two characters to play with during your journey across space and stuff. There’s Raymond who’s kind of anime Han Solo, with one of the worst haircuts we’ve ever seen in a video game, and then there’s Leticia, a blue-haired princess from the realm who wears heels. I fight on the front lines.
We played as Raymond because we couldn’t take our eyes off his weird, golden space mullet, but for an hour or two we tried as Leticia, it’s basically the same game, just when the party ever. -Sometimes the whole adventure gets split up, so you see what she was doing instead. Also you are wearing high heels. So your choice is between looking great and looking like an idiot. And we chose Idiot for some reason. What were we thinking?
Raymond is the captain of a spaceship. It’s like Star Trek, kinda. There’s even an Android tapping on a console in Star Trek, only to be designed by Gene Roddenberry instead of it being designed by Russell Meyer, apparently. If you’re too young to reference Russ Meyer he was a writer who made campy, bland movies about low-wearing, top-heavy women in the sixties and seventies. We’re just saying that Android is a sexbot, right?
Anyway, Raymond crashes on a pre-spaceflight planet and is quickly met by Leticia and her squire and they soon establish that the two of them need help somewhere and so if they work together If so, it will benefit both the parties. Raymond seeks to find the other survivors of the accident and then descend from the backwater cliff, and Leticia tries to prevent a war between her kingdom and the rival empire.
Along the way our two heroes meet and join up with a cast of mostly tropy characters, like a cranky old man and the inevitable annoying kooky girl, and they discover that there’s a sinister link between their two quests, and a lot of luck. is universe. We all know where this is going, right? You’ve played a JRPG before. And if you haven’t then it shouldn’t be what you start with. personality 5 There waiting for you.
The beginning of the story is slow but it gets more interesting in the last part. It’s not particularly deep or suggestive, but it does at least raise some philosophical and ethical questions about things like artificial intelligence and the dangers of an advanced civilization meeting with an underdeveloped civilization, even if it explores them thoroughly. Don’t do it Less food for thought, and more of Tic-Tac for thought.
There are some fantastically questionable animations in the cutscenes and zero effort has been made to lip-sync the characters to the voice acting. The cutscenes at the end of the game are also very high as all is being revealed, and there is a section of the game in particular in which it seems like you do nothing but move from one room to another in order to keep the storytelling going. The person could tell it with a different decoration for about two hours.
Combat is fast and flexible. Sometimes it’s fun too. You play as a character in real time while your three party members are controlled by an AI. You can set up combos for your party to use in battle, choosing which order they’ll attack, and you’ll unlock more attacks as you level up. You can also add items to your combo to heal or buff, and support actions later.
If you spend a little time experimenting with your squad’s set up, you’ll find that you can turn them into a well-oiled machine, heal injured party members, or even more supervised by you. Can revive people without unconsciousness. This leaves you to focus on the DUMA system which is one of the best things about the game.
DUMA is an AI floaty ball thing that helps you in battle and it elevates what would otherwise be a mostly monotonous encounter. With a single tap of R1, you can zip an enemy, or you can choose to slide around their back and attack from behind. Sometimes, rear attacks leave the enemy open to heavy losses. You can also use DUMA outside of combat to help you cross the world, climb high stairs or fly into ravines. thanks, duma
Star Ocean: The Divine Force JRPG is like a comfortable pair of slippers. If you’re in the mood for a Japanese role-playing game and you’ve played all the good games, you can rest assured that it’s just fine. Okay. Comfort food. You know that feeling when you wish Netflix would make another season mindhunter And so you’re watching Criminal Minds? that. only in space.